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AI Insights · Timothy · June 2022

Top 5 Snake Games on Android in Tunisia - Q2 2022

In Q2 2022, the top 5 snake games on Android in Tunisia showed varied performance trends in downloads and active users.

Top 5 Snake Games on Android in Tunisia - Q2 2022

In the second quarter of 2022, the top 5 snake games on Android in Tunisia exhibited interesting trends in weekly downloads and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance metrics of these popular games.

Snake.io - Fun Snake .io Games started the quarter with weekly downloads of approximately 10.3K, peaking at 12.4K in the week of April 4. However, downloads dipped to around 4K in mid-May, before gradually recovering to about 5.6K by the end of June. The game also saw a decline in weekly active users from around 45.4K in early April to 32.7K in mid-May, with a slight increase to approximately 35.6K by the end of the quarter.

Worms Zone .io - Hungry Snake had a varied performance in weekly downloads, starting at about 8.1K and reaching a high of 10.2K in early April, then declining to around 2.8K by late May. Downloads picked up slightly to 3.7K by the end of June. Weekly active users for the game fluctuated, starting at 82.9K and peaking at 94.3K in mid-April, before falling to around 76.8K towards the end of June.

slither.io experienced a steady decline in weekly downloads, starting from 1.8K in late March and peaking at 4.8K in mid-April, before dropping to around 1.2K by late June. The game's weekly active users followed a similar pattern, starting at 16.4K and peaking at 31.4K in late April, then decreasing to approximately 15.3K by the end of June.

Snake Lite - Snake Game showed significant growth in weekly downloads, starting from 179 in late March and peaking at 9.9K in mid-June, before settling at around 8K by the end of the quarter. The game's weekly active users mirrored this trend, starting at 653 and reaching a high of 28.2K by late June.

Snake Battle: Color Mode had fluctuating weekly downloads, starting at 894 in late March and peaking at 2.6K in mid-April, before declining to 405 by mid-June and slightly recovering to 539 by the end of the quarter. The game's weekly active users followed a similar trend, starting at 2.3K and peaking at 4.5K in mid-April, before decreasing to approximately 1.9K by the end of June.

For more insights and detailed analytics on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2022